; ZSNES Configuration file ; Frame Skip = 0 .. 9 FrameSkip = 0 ; Auto Frame Skip = 0 or 1 (1 = ON) AutoFrameSkip = 1 ; Player 1/2 Input Device. Use the GUI to set these values ; NOTE : Using this to select joysticks manually will NOT work! Player1Device = 1 Player2Device = 0 ; Keyboard Scancodes/Joystick Mappings for Keyboard 1 & 2 ; In order of Right, Left, Down, Up, Start, Select, B, Y, A, X, L, R ; Use the GUI to set these values ScanKey1 = 77, 75, 80, 72, 28, 54, 79, 44, 29, 56, 73, 81 ScanKey2 = 51, 49, 50, 37, 29, 56, 45, 44, 32, 31, 33, 46 ; Share Player 3 and 4 control inputs with Player 1 and 2 to allow ; 2 devices to be shared on a single player. This feature automatically ; disables MultiTap (Multiplayer 5) support. Set this to 1 to enable. Pl34to12Share = 0 ; Percent to Execute [50 .. 150] Execute = 100 ; Copy Method, 0 = Normal, 2 = MMX CopyMethod = 0 ; Video Mode, 0 - 3 ; 0 = 320x240x256 1 = 256x256x256 ; 2 = 320x240x256 VESA2 3 = 320x240x65536 VESA2 ; 4 = 640x480x256 VESA2 5 = 640x480x65536 VESA2 ; 6 = 512x384x256 VESA2 7 = 512x384x65536 VESA2 VideoMode = 1 ; Sound Emulation = 0 or 1 (1 = ON) Sound = 1 ; Sound Sampling Rate ; 0 = 8000Hz, 1 = 11025Hz, 2 = 22050Hz, 3 = 44100Hz ; 4 = 16000Hz, 5 = 32000Hz SoundRate = 2 ; Stereo (0 = off, 1 = on) Stereo = 1 ; Stereo Reversed (0 = off, 1 = L <-> R) ReverseStereo = 0 ; GUI Disable (1 = Disable GUI, 0 = Enable GUI) GUIDisable = 0 ; New Graphics Engine (1 = Enable, 0 = Disable) ; All 256 color modes and 320x240x65536 supported NewGfx = 0 ; Scanlines (1 = Enable, 0 = Disable) - 256x256x256 or 640x480 modes only Scanlines = 0 ; Interpolation (1 = Enable, 0 = Disable) - 640x480x65536 mode only ; This option also Enables EAGLE - 640x480x256 mode only Interpolation = 0 ; VSync (1 = Enable, 0 = Disable) - Wait for Vertical Sync (Fast cpu reqd) VSync = 0 ; Skip Enter Press at Beginning (1 = Yes, 0 = No) EnterSkip = 0 ; Force 8-bit sound on (1 = Yes, 0 = No) Force8bit = 0 ; Disable Echo (1 = Yes, 0 = No) EchoDisable = 0 ; Sound Volume Level (0 .. 100) ; Note : Setting this too high can cause sound overflow which degrades quality Volume = 75 ; Savefile directory. Leave it blank if you want the save files to be in the ; same directory as the games. It should be in a format like : C:\dir\dir SaveDirectory = ; Game directory. This is the directory where the GUI starts at. ; ZSNES automatically writes the current directory here apon exit. GameDirectory = E:\SEGA4\GAMEPAK1